![]() ![]() Would I recommend it to others? Not particularly, but those who think that they would enjoy an experience like this may too find themselves pleasantly surprised. #ESCAPE SIMULATOR THE TIME HEIST FULL#I kept my expectations low, however, and was satisfied overall, and I was happy to pay full price to show my support to the developers. no HD rumble or music outside of the main menu screen). ![]() It's a very low budget game that does what it sets out to do, and has a fair number of vehicles to choose from (all of which handle differently), but it also has its share of bugs, low draw distance, and is quite minimalistic (e.g. Now, while I did have nice things to say about Truck and Logistics Simulator, it is by no means a great game. Ordinarily, I wouldn't touch any of these "simulator" games with a 10 foot pole as they look like content-starved shovelware for the most part, but as I said before, there is obviously an audience for many of these very specific experiences hence why they continue to be made, kind of like how there are many "tycoon" style games for specific industries/professions that don't always hit the mark when compared to classics such as the earlier Rollercoaster Tycoon games. Thu 22nd Jul : No, I'm completely with you there.But if the same developers produce another project in future, I'll certainly keep an eye out to show my support. Would I clamour for more such games? Certainly not. I just wish that there was an in-game radio (or the option to listen to one's own music via the microSD card) as that would have gone a long way in alleviating the game's inherently monotonous design (such a low budget game wouldn't have had the budget for licensed music, but surely licensing some Turkish pop tunes wouldn't have been too costly ). ![]() While it's rough around the edges and not exactly bursting with content, I was quite impressed by what a team of three could do, and I was quite happy with the game overall (having clocked in a little over 5 hours, which I don't often do). The only such game I have bought was Truck and Logistics Simulator (which seemed like such a comically odd and specific concept), and when I found out that it was developed by a team of three people from Ankara, Turkey, I knew I HAD to buy it (as I am Turkish and would like to support my fellow countrymen where I can), particularly as they went through the trouble of issuing a physical release in Australia of all places. There was one released a week or so ago called Shopping Mall Parking (?) Simulator which is probably the most oddly specific one yet!
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